Like all of the Star Wars films, Star Wars: Rogue One (2016; dir. Gareth Edwards) marks an advance
in the possibilities of digital technology. The special effects are
spectacular. The use of the planet killer weapon was chilling. While in the first
Star Wars film from 1977, the weapon caused the planet merely to blow up in an
explosion of sparks and flames and noise, in Rogue One, when the weapon is used to destroy cities, the
thermonuclear blast that ravages the landscape for hundreds of miles around is overwhelming.
Digital technologies and the possibilities they afford have
raised certain questions that are under debate by reviewers. As to whether
certain characters resurrected from the past after 20 or 50 years look real and
convincing, I don’t have a strong opinion. Peter Cushing has been dead for 20
years, so when he appeared on screen as Grand Moff Tarkin, commander of the
Death Star, I knew he was a digital effect. He looked real enough to me.
Another effect at the end of the film happened so quickly I hardly had time to
examine it. Some reviewers regarded it as transparently artificial. While I did
feel there was something unusual about it, it worked well and offered a poignant
and moving image with which to end the film, especially given recent events.
As digital technology has advanced it has become possible to
put numerous complicated effects on screen simultaneously. This is both a
benefit and a challenge. Sometimes Rogue
One is a bit too busy. At moments so
many things are happening that it is difficult to keep up.
Let there be no doubt: the film is entertaining. Although it
took me a while to figure out who the different characters were and whose side
they were on, I enjoyed the film and was often on the edge of my seat.
Star Wars: Rogue One
is dark, perhaps the darkest of all the Star Wars films so far. Unless I missed
something, any sequels will certainly have a cast of new characters.
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